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WDSArrow Back to Craft Items.                                                                                                     Randomize Buildings

Subcategories

Bases Go to this subcategory. Gates Go to this subcategory. Fences Go to this subcategory.

Description

Buildings

The Buildings are one of the craft item categories included in the Craft Items Menu in the 12.0.0 update. In the 12.0.1 update, they added minor buffs. + means greatly and ++ mean tremendously.

Bases, Gates, Fences contain 13 craft items each.

Bases

Name Image Cost Building Time Level Required Increasing Reward Released
Base Camp
Base Camp
Default N/A N/A Increases a chance to ignore damage. N/A 12.0.0
Command Post
Command Post
50 Coin 10 minutes. 2 +Increases a chance to ignore damage. 5 Exp icon. 12.0.0
Control Center
Control Center
150 Gem 16 hours. 8 ++Increases a chance to ignore damage. 10 Exp icon. 12.0.0
Small Palace
Small Palace
85 Coin 3 hours. 4 Increases a chance to ignore damage. 5 Exp icon. 12.0.0
Pantheon
Pantheon
155 Coin 8 hours. 6 +Increases a chance to ignore damage. 5 Exp icon. 12.0.0
Capitol
Capitol
260 Gem 2 days. 14 ++Increases a chance to ignore damage. 30 Exp icon. 12.0.0
Castle
Castle
205 Coin 1 day. 10 Increases a chance to ignore damage. 15 Exp icon. 12.0.0
Fortress
Fortress
185 Gem 1 day. 12 +Increases a chance to ignore damage. 20 Exp icon. 12.0.0
Citadel
Citadel
365 Gem 5 days. 20 ++Increases a chance to ignore damage. 60 Exp icon. 12.0.0
Space Base
Space Base
325 Coin 3 days. 16 Increases a chance to ignore damage. 30 Exp icon. 12.0.0
Spaceport
Spaceport
275 Gem 4 days. 18 +Increases a chance to ignore damage. 50 Exp icon. 12.0.0
Martian Colony
Martian Colony
405 Gem 6 days. 22 ++Increases a chance to ignore damage. 75 Exp icon. 12.0.0
Government House
Government House
Obtained from the Super Chest. N/A. 1 ++Increases a chance to ignore damage. N/A 12.2.0
Great Tent
Great Tent
Obtained from the Super Chest. N/A. 1 ++Increases a chance to ignore damage. N/A 12.6.0
Gingerbread House
Gingerbread House
Obtained from the Super Chest. N/A. 1 ++Increases a chance to ignore damage. 35 Exp icon 13.1.0
Temple
Temple
Obtained from the Super Chest. N/A. 1 ++Increases a chance to ignore damage. N/A 13.3.0
Corporation HQ
Corporation HQ
Obtained from the Super Chest. N/A. 1 ++Increases a chance to ignore damage. N/A 15.3.0

Gates

Name Image Cost Building Time Level Required Increasing Reward Released
Simple Gate
Simple Gate
Default N/A N/A Increases a chance to rocket jump higher. N/A 12.0.0
Military Gate
Military Gate
25 Coin 10 minutes. 2 +Increases a chance to rocket jump higher. 5 Exp icon. 12.0.0
Tesla Gate
Tesla Gate
80 Gem 12 hours. 8 ++Increases a chance to rocket jump higher. 10 Exp icon. 12.0.0
Beautiful Gate
Beautiful Gate
40 Coin 2 hours. 4 Increases a chance to rocket jump higher. 5 Exp icon. 12.0.0
Spiral Gate
Spiral Gate
75 Coin 6 hours. 6 +Increases a chance to rocket jump higher. 5 Exp icon. 12.0.0
Angelic Gate
Angelic Gate
140 Gem 1 day. 14 ++Increases a chance to rocket jump higher. 25 Exp icon. 12.0.0
Stone Gate
Stone Gate
100 Coin 20 hours. 10 Increases a chance to rocket jump higher. 10 Exp icon. 12.0.0
Fortress Entrance
Fortress Entrance
100 Gem 1 day. 12 +Increases a chance to rocket jump higher. 15 Exp icon. 12.0.0
Royal Gate
Royal Gate
205 Gem 3 days. 20 ++Increases a chance to rocket jump higher. 45 Exp icon. 12.0.0
Laser Gate
Laser Gate
160 Coin 2 days. 16 Increases a chance to rocket jump higher. 30 Exp icon. 12.0.0
Energy Gate
Energy Gate
150 Gem 3 days. 18 +Increases a chance to rocket jump higher. 40 Exp icon. 12.0.0
Space Gate
Space Gate
225 Gem 4 days. 22 ++Increases a chance to rocket jump higher. 55 Exp icon. 12.0.0
Presidental Gate
Presidental Gate
200 Gem or obtained from the Event Chest. 2 days. 1 ++ Increases a chance to rocket jump higher. 25 Exp icon 12.2.0

Fences

Name Image Cost Building Time Level Required Increasing Reward Released
Old Fence
Old Fence
Default N/A N/A Increases the effectiveness of Wear. N/A 12.0.0
Military Fence
Military Fence
20 Coin 10 minutes. 2 +Increases the effectiveness of Wear. 5 Exp icon. 12.0.0
Tesla Wall
Tesla Wall
70 Gem 12 hours. 8 ++Increases the effectiveness of Wear. 10 Exp icon. 12.0.0
Cute Fence
Cute Fence
30 Coin 2 hours. 4 Increases the effectiveness of Wear. 5 Exp icon. 12.0.0
Forged Fence
Forged Fence
60 Coin 6 hours. 6 +Increases the effectiveness of Wear. 5 Exp icon. 12.0.0
Paradise Fence
Paradise Fence
120 Gem 1 day. 14 ++Increases the effectiveness of Wear. 25 Exp icon. 12.0.0
Stone Walls
Stone Walls
105 Coin 1 day. 10 Increases the effectiveness of Wear. 10 Exp icon. 12.0.0
Fortress Towers
Fortress Towers
70 Gem 1 day. 12 +Increases the effectiveness of Wear. 15 Exp icon. 12.0.0
Citadel Walls
Citadel Walls
170 Gem 3 days. 20 ++Increases the effectiveness of Wear. 45 Exp icon. 12.0.0
Laser Fence
Laser Fence
135 Coin 2 days. 16 Increases the effectiveness of Wear. 30 Exp icon. 12.0.0
Energy Fence
Energy Fence
125 Gem 3 days. 18 +Increases the effectiveness of Wear. 40 Exp icon. 12.0.0
Space Barrier
Space Barrier
185 Gem 4 days. 22 ++Increases the effectiveness of Wear. 55 Exp icon. 12.0.0
Presidential Wall
Presidental Wall
200 Gem or obtained from the Event Chest. 2 days. 1 ++Increases the effectiveness of Wear. 30 Exp icon 12.2.0

Trivia

  • Some craft items cost more than others, even though some of them have the same attitude.
  • The majority of the craft items in this category (gates and fences) are oddly categorized as "Buildings", despite them being actually supportive objects to keep a building protected.
pencil-small Items?action=edit pencil-small Craft Items

Buildings

Bases
Gates
Fences
Devices

Pet Houses

Decorations

Terrains
Roads
Decors
Mini Decors

Backgrounds

Statics
Dynamics
Skies & Weathers

All items (60)

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