|This content is available in both Pixel Gun 3D and Pixel Gun World! If this is a game content, its counterpart is described in another article!|
This article describes the basic form of in-game currency in Pixel Gun 3D. For the form of in-game currency in Pixel Gun World, see Coin (PGW).
The Coin is one of the in-game currencies in Pixel Gun 3D, along with the Gems. It is also the first currency in the game.
Coins appear as yellow circle-shaped objects with black rings in the middle. They bear a striking resemblance to the coins in the Super Mario universe.
Coins are useful for many things, such as buying weapons, upgrades, and skins. Since the 9.0.0 update, they are no longer the only form of currency in the game, the other being Gems.
Coins can be spent on:
- Some weapons (not including the Social Uzi - only obtained by connecting to social media).
- All hats, Maniac Mask, Cape Editor and Ninja Tabi.
- All armor forms.
- All skins (except Social Hero, which is obtained by connecting to social media).
- Some gadgets.
- Training pets, up to level 4.
- Some Buildings, Pet Houses, Decorations, Backgrounds and Devices.
There are several ways to obtain coins:
- The basic way to get coins is by playing a certain game mode.
- In every wave in Arena.
- Every time you level up, you get a varying amount of coins (the higher the level, the higher the coins earned). The amount of coins obtainable after leveling up has been reduced as of the 8.0.0 update.
- You can also find them hidden throughout levels, but this only works once a stage, so farming them is impossible.
- When finishing a Campaign world for the first time you will earn a large amount of coins.
- You can also find it in the Lucky Chest with certain amounts, from 3, 5, 10 or even 50.
- First of the game version the coins are super rare to obtain you can obtain a lot from level ups.
- Since the Christmas update, they are much harder to collect. For example, before if you won on Deathmatch, you would get 10 coins. Then, players'd only get 1. This is likely done to balance the game as it increases the difficulty in obtaining more powerful weapons, many of which cost hundreds of coins.
- Many other games use coin sprites like this, such as the Super Mario Series.
- The amount of coins earned in a mode is determined by how many kills it take to win. A example being a player that would get 750 in winning a server while another player would only get 300 by not killing enough players.
- In Dangerous Roads, there is a market stand full of coins on the red teams side.
- In the 12.5.0 update, the coin multiplier has modified, but this has been reverted in the 12.5.1 update.