Both PG
This content is available in both Pixel Gun 3D and Pixel Gun World! If this is a game content, its counterpart is described in another article!
Both PG

This article describes the basic form of in-game currency in Pixel Gun 3D. For the form of in-game currency in Pixel Gun World, see Coin (PGW).


The Coin is one of the in-game currencies in Pixel Gun 3D, along with the Gems. It is also the first currency in the game. 


Coins appear as yellow circle-shaped objects with black rings in the middle. They bear a striking resemblance to the coins in the Super Mario universe.


Coins are useful for many things, such as buying weapons, upgrades, and skins. Since the 9.0.0 update, they are no longer the only form of currency in the game, the other being Gems.


Coins can be spent on:


There are several ways to obtain coins:

  • The basic way to get coins is by playing a certain game mode.
  • In every wave in Arena.
  • Every time you level up, you get a varying amount of coins (the higher the level, the higher the coins earned). The amount of coins obtainable after leveling up has been reduced as of the 8.0.0 update. It will be around 20 or so coins in the first few levels, but it is even more coins when you reach the much higher levels, where you could receive around 50 coins between levels 22 and 25, and around 70 when you reach levels over 27.
  • You can also find them hidden throughout levels, but this only works once a stage, so farming them is impossible.
  • When finishing a Campaign world for the first time you will earn 16 coins.
  • Winning a multiplayer match also gives you coins, the payout can range from 1-2 coins in deathmatch and team battle (depending on how high the kill limit is in the server), and 1-3 coins in time survival.
  • Lastly, you can buy them with real life money. Higher amounts of coins means higher amounts of money used.
  • You can also find it in the Lucky Chest with certain amounts, from 3, 5, 10, or even 50.


  • Since the Christmas update, they are much harder to collect. For example, before if you won on Death Match, you would get 10 coins. Now, you only get 1. This is likely done to balance the game as it increases the difficulty in obtaining more powerful weapons, many of which cost hundreds of coins.
  • Many other games use coin sprites like this, such as the Super Mario Series.
  • The amount of coins earned in a deathmatch is determined by how many kills it take to win. A example would be getting ten coins in winning a fifty kill limit lobby while you would only get two coins in winning a ten kill lobby.
  • In Dangerous Roads, there is a market stand full of coins on the red teams side.

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