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This is a removed content. It is no longer available in Pixel Gun 3D.
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Both PG
This content is available in both Pixel Gun 3D and Pixel Gun World! If this is a game content, its counterpart is described in another article!
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This article describes the Pixel Gun 3D weapon. If you are looking for the same weapon in Pixel Gun World, see Firestorm Up1 (PGW).

The Firestorm Up1 is a Heavy weapon introduced with the 8.3.0 update. It's the first upgrade of the Firestorm.

 Appearance

It has a desert-camo skeleton stock with a large drum clip. The barrel is stubby and gray and has a foregrip sticking out from under it. Behind the drum clip is a small handle. There is a slightly large stock on the back of the weapon.

Strategy

The Firestorm Up1 holds 4 grenades in the cylinder, with an additional 8 in reserve. This can be maxed out to only 12 rounds in the reserve. It's best used in levels under 22.

Tips

  • Despite it's statistics due to it's low capacity, it is suggested to use on enemies with 2 or more near them.
  • Because this weapon fires in an arc (like its processor and its upgrade), and has a slow rate of fire, it is advised to fire this with precision and timing. Otherwise, this weapon works mildly well in combat, as it takes 2 rounds to kill the target. However, this is somewhat inaccurate, as the weapon stats declares it deals 10 damage, which should effectively kill a player in 1 shot.
  • It is highly recommended to jump above the target and shoot the enemy in the head for a higher chance of 1 shot kill.

Counters

  • This weapon has a very slow firing rate and limited range, so use a long ranged weapon, or try to use an automatic weapon.
    Screenshot 2015-08-02-06-37-38

    The 2X scope of the Firesorm Up1.

  • At combat, make use of the fact that the grenades usually push enemies away making it harder to hit the target again.
  • Explosive guns also damage the user so fighting in close proximity makes it difficult for them to shoot without killing themselves as well.

Upgrades

Theme

Military themed.

Supported maps

Weapon Setups

Have a weapon that can be used as a back-up, once all the rounds have been fired.

Trivia

  • The launcher is based off of the Milkor MGL.M32A1 Grenade Launcher, however it seems to have incorrect features and actions, unlike the real life variant.
    • Interestingly enough, in this game the launcher holds only four grenades, in real life it holds six grenades as opposed to four. However, in the update 8.0.0, now it's upgrade, Firestorm Up2, it has finally 6 rounds, like the original.
      • Also the reload animation is rather odd, since it involves removing the entire cylinder from the weapon, opposed to inserting each grenade in the cylinder, which is done in the real world (this might be due to the slow reloading speed of loading the grenades one by one, in game if that would be implemented, players would have to hide or move frequently).
    • The weapon uses a holographic sight, which zooms in. However, holographic sights do not zoom in real life.
  • Grenades travel faster through the air than rockets (missiles).
  • It uses the same scope as the State Defender, Cherry Bomb, and formerly, "Bastion".
  • It is now a weapon that players are forced to buy in the tutorial as of 8.2.1. 
  • It was removed in the 12.0.0 update. 

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