|This content is available in both Pixel Gun 3D and Pixel Gun World! If this is a game content, its counterpart is described in another article!|
Levels indicate the experience of a player. They were introduced in Pixel Gun 3D since the 8.2.1 update as the replacement for the former Rank system.
Experience is needed to level up your character. You can obtain it by playing any of the modes and some minigames. Leveling up in Pixel Gun 3D rewards you with a certain amount of coins and gems, depending on the level. Many weapons and upgrades in the Armory cannot be unlocked until you reach a certain level.
Levels also affect the matchmaking of players. Players will be always grouped into matches with players of similar levels, but friends of players that aren't in the said player's level group will not be able to join that player's game. However, the use of password locked Custom lobbies ignores this restriction.
Rewards, Health Increases, Level Armor Series and EXP to next level
This section describes the rewards, health increases, level armor series, and experience to the next level. For the unlocked content, see here.
This section describes the content unlocked from levels. For the rewards, health increases and experience to next level, see here.
Before the 11.4.0 update, you can only play with players of the same level group. Then, you play with people that are in the same league as you currently are in. However, this was reverted in the 12.1.0 update.
Note that levels higher than level 31 weren't implemented at the time level groups were still an available feature. This table indicates the levels and group names of the matchmaking:
Note: As of the 11.0.0 update, the developers changed the Armory UI. As of the UI change, auto-upgrading is still a thing, it's just that the final form of the weapon is visible, unlike the first or the second form of the weapon. This also applies to other automatically upgraded weapons, so note that these weapons are usually unlocked in the lower levels.